enochliew:

Hand drawings by Carlos Diniz
This is a 1961 rendering of the Monarch Bay Homes designed by Ladd and Kelsey Architects. The vegetation is done in a unique style with limited shading, yet still having depth.
enochliew:

Cloud Cities by Tomás Saraceno
The installation  shatters traditional concepts relating to place, time,  gravity and traditional ideas as to what constitutes architecture.

pbsarts:

Portal. Minecraft. Indie Games. PBS on video games.

Off Book: Video Games

Video games are important. They are a storytelling medium, a place for self-expression, a sandbox for the human imagination, and an extension of an ages old tradition of gaming. We play out some of the most essential aspects of our culture in games, and we learn more about ourselves and the world around us in the process. From the powerful cinematic experiences of mainstream gaming, to the hyper-personal environments of indie games, we are in the midst of an explosion of gaming activity that, as some predict, will continue to define the way we live and interact with information, and each other, far into the future. 

Featuring:

Eric Zimmerman, Game Designer
Jesper Juul, Game Studies Scholar
Leigh Alexander, Game Journalist
Syed Salahuddin, Game Designer and Curator

Music by:

4mat, http://freemusicarchive.org/music/4mat/
The Shortsleeves, http://theshortsleeves.bandcamp.com/
Trash80, http://trash80.net/

Follow Off Book:

Twitter: @pbsoffbook
Tumblr: http://pbsarts.tumblr.com/

Produced by Kornhaber Brown: http://www.kornhaberbrown.com
Opaque  by  andbamnan